Architectural production – from 3D modeling, to writing, to social media – relies upon computing: the use of computers. Computing is made possible by software and hardware, tools with unique histories and logics. These tools are not neutral but rather they are encoded with the biases of both their creators and end users. Understanding and making legible these biases, and how they influence the production of architecture, is crucial to deconstructing, designing, and deploying computing toward a more equitable future.
This was an undergraduate elective 3-credit seminar, taught by Shelby Doyle, for the first time in Fall 2020 during COVID-19. The course was delivered online and during a shortened semester: 14 weeks of instruction and 1 week for final exams. It consisted of consist of readings, lectures, discussions, and case studies to introduce students to the social context of computing in architectural education and practice.
Since the development of this course benefited greatly from Elizabeth Patitsas’ Critical CS reading list: tinyurl.com/criticalCS the results are open sourced:
Assignments + Readings Week by Week: tinyurl.com/EquityInComputing-ISUCCL
|Week 01||What is Equity?|
|Week 02||Defining Equity in Architecture|
|Week 03||Storytelling + Critical Social Theory|
|Week 04||Politics of / as Pedagogy|
|Week 05||Representational Equity: Secret Life of Scale Figures|
|Week 06||Professionalization and / as Exclusion|
|Week 07||Digital Literacy and Architecture|
|Week 08||Epistemology and Decolonizing Architecture|
|Week 09||Pipeline Problems|
|Week 10||Redefining Equity|
|Week 11||ACADIA Conference|
|Week 15||Final Project|