Digital-Physical Potentials

Digital-Physical Potentials – Live Linking Processing to Grasshopper
Friday,  March 3, 2017

Grasshopper is a powerful platform for the development of geometry and form, Processing for the input of sensory information from external devices (think Kinect, Leap, Wii, etc). Linking the two affords the ability for rich and vibrant interaction with digital geometry and its physical-material realities. In doing so, we will explore the design potentials of bridging the digital-physical divide provided by interoperability across language and platform.

Workshop presented by:

Kyle Vansice is currently an architectural designer and member of the Blackbox research group at Skidmore, Owings & Merrill. He received graduate degrees in both Architecture and Structural Engineering from Iowa State University.

Rahul Attraya is a 5th year Bachelor of Architecture student at Iowa State University.He is currently working as an Undergraduate Research Assistant for the Computation + Construction Lab at Iowa State University. Upon graduation he plans to pursue an advanced degree in Computational Design/ Digital Fabrication.

Workshop Results
Folding module Grasshopper Definition.